AI Insights · Timothy · April 2023
Performance of Top 5 Stickman Games in Israel, Q1 2023
Stickman games experienced varied performance in Israel during Q1 2023, with notable trends in downloads, revenue, and active users.
Throughout the first quarter of 2023, the top 5 Stickman games on unified platforms in Israel exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance:
Stickman Hook by MADBOX saw fluctuating weekly revenue, peaking at around $25 in late January. Downloads showed a significant drop from 4.2K in mid-January to approximately 1.4K by the end of February, before a slight recovery to 2.1K in late March. Active users started at 11.3K at the beginning of the quarter, reaching a low of 9.7K at the end of February, and then climbed back to 11.3K by the end of March.
Stick Hero - Tower Defense from ROCKET GO GLOBAL PTE. LTD. had minimal revenue, with the highest being $13 in early January. Downloads peaked at 4.3K at the end of January and then steadily declined to 510 by the end of March. Active users followed a similar trend, starting at 5.6K and reaching 10.5K at the end of January before decreasing to 7K by the end of March.
Stick Hero - Mighty Tower Wars, also by ROCKET GO GLOBAL PTE. LTD., had no recorded revenue for the quarter. Downloads were relatively stable, peaking at 3.7K in early March before dropping sharply to 433 by the end of the month. Active users started at 23.7K and ended the quarter at 18.6K, despite a spike to 26.7K in early March.
Stickman Teleport Master 3D by AI Games FZ experienced modest revenue, with a peak of $30 in early March. Downloads saw a peak of 4.2K at the end of January, fluctuated, and then rose to 2.5K by the end of March. Active users increased steadily from 620 at the start of the quarter to 12.2K by the end of March.
Stickman Clash - 2 Player Game by Madnow showed minimal revenue, peaking at $8 in early March. Downloads saw an initial drop from 5K to 642 in early January but stabilized around 950 by the end of March. Active users started at 6.4K, dropped to 1.9K mid-quarter, and then slightly recovered to 1.9K by the end of March.
For more detailed insights and data on these applications, visit Sensor Tower.